About Page8/25/23In this project, we learned how to
add items to the form as well as how to code actions for those objects.
Ex: When user clickes this button -> text turns Spanish. |
Mailing Label9/8/23In this project, we learned how to
utilize user inputs. Ex: Putting an address input on
the envelope sticker. |
Car Rental9/19/23In this project, we practiced using user inputs
and further improved our understanding. |
BMI9/25/23In this project, we learned how to take user
inputs and plug them into equations. |
Car Rental Upgrade10/3/23In this project, we polished up our
old work to see how we could improve. |
Triangle Checker10/11/23In this project, we did some additionally calculations.
More importantly, we learned how to randomize numbers. |
Craps Game10/19/23In this project, we touched on randomizing values. |
Slot Machine10/27/23In this project, we learned how to use generated
values to randomize other things such as pictures. |
Over Under Calculator11/14/23This project was difficult as there were
a lot of user inputs to take in. However most of the actual code was just comparing values. |
Incremental Game12/1/23In this project we learned how to use a timer to keep track of units/sec. |
Spooky Staircase12/13/23In this project we learned how to use an array.
In this case we used it as steps on a staircase. |
AI Chase1/19/24In this project we learned how to set keybinds to move a component.
We also learn how to implement a timer to make the controls smooth. |
2D Submarines2/2/24In this project we learned how to use an
array like a chest board. We also learned to generate a "board" in the design form
from the code. |
Fishing Simulator2/20/24In this project we learned how to automate moving components.
from the code. |
Tic Tac Toe2/27/24In this project we did some more array shenanigans. |
Math Menu3/6/24In this project we learned hot to code
some more complicated types of math. |
Simple Board Game3/15/24In this project we did some more array shenanigans again. |
Bee Simulator3/28/24In this project we learned how to have multiple projectiles on the form
at the same time(and have each do a unique randomized action). |